A precision racing game by zincik
← Back to HomeA precision racing game developed by zincik in Godot, inspired by n++ and Data Wing. 1 goal, 5 types of obstacles.
You control an arrowing that can rotate left and right, always thrusting forward.
Your only goal: reach the finish as fast as possible. Find the optimal route and beat the level.
• Each level starts with a set amount of time; reaching the exit awards the remainder as score.
• Thrust off walls for huge speed.
• Exploit and evade obstacles.
• Press restart, achieve flow as you get better every try